![]() Though at least I was smart enough not to use a checkered ground.hehe. ![]() It was the good old days with chrome and ray tracing. Done using Imagine.probably from 1991-1993 sometime.I'm not exactly sure. Though the shadows here are mysteriously absent, probably because it would have taken too long to Ray Trace. I remember thinking it was pretty cool to be able to get reflections, shadows and refractions all by 3D software. Well, what old original late 80's, early 90's art gallery would be correct if it didn't start with some form of chrome spheres on a checkerboard floor? So without further ado, here is the artwork. I may get some better versions of them if I can find them, and if so will update this page. Note that most of these images are digital photos based off of old printouts I had, so the quailty/color depth is kind of poor, and most are a bit noisy. See my About Me Pagefor more info on how I got started in the industry and involved in CG. I pretty much used Lightwave 4 for a while, and then eventually got a job at Volition. A lot of the stuff from that inspired me. This is about the time of the Seaquest DSV shows, and Babylon 5. Shortly after that, I started using Lightwave 3D 4 when it came out for the PC. I used Imagine from version 1.0 all the way through 3.1 or so, when I had switched over to the PC version of the software, and off of my Amiga. Later I bought a Firecracker24 board, and worked at higher res's like 1024x768 with True 24 bit color for still images. ![]() At that time I think I had a 100 meg IDE drive, with 18 megs of Ram (16 basic, 2 video) and mostly worked at 320x240 with 4096 colors. Some of it was created on an Amiga 3000 with Impulse's Imagine 3D software. This may be interesting if you are trying to get into the industry, as you can compare my current work, to some of this really old stuff, and perhaps that to what you yourself are doing now. Generally from 1990-1995 or so is what is here. Some of it ranging a year or so after I started in 3D, to a little later when I had a few years under my belt, but still before I ever got my first job. This page (which may take a bit to load) contains some of my old original 3D artwork. ![]()
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